Damn, that’s kinda a holy grail of game storefronts
Yeah, and it makes a ton of sense for Steam Deck/Machine/Frame
I remember seeing someone play a Steam Deck in an airport awhile ago and the 3D game had a HORRIBLE frame rate.
To the person playing to their credit they didn’t seem bothered but I couldn’t look away for a couple of seconds it was so shockingly bad. It made me think that a lot of people may have not really had the importance of framerate explained to them and what the relevant numbers are (film is 25, 30 is generally minimum for games and 60 is best).
Almost by definition we aren’t going to know those people but that is because if you are here you are probably a nerd, so this is good for all those blindspots. No one deserves a poor framerate if they don’t have to, unless you are Mitch McConnell.
in my case, i would play on potato graphics to get good fps, 60 is the minimum, 30 is an exception. i can FEEL it in my play if its below 100. like not only see it but it feels progressively bad the lower it is
Serious question: does the difference between 60 and 100 even matter if your monitor is capped to 60Hz?
sort of. but not to the extent that 60-100 gives. if you have a monitor capped at 60 and an fps at high, it does feel better, and it’s much more stable, and every refresh is all but guaranteed to have the most up to date frame.
if you are stuck at 60, check your monitor, and its cable. you can have a 120 refresh on the monitor, but if the hdmi cable is only rated for 60 the computer will only allow 60. had me doubting my self until i found it
It will ensure the frame being sent to your display is more recent and represent the game state the best.
And Valve keeps on winning the storefront war, without doing much besides quality of life features.
I like that this will put a spotlight on crappy engines and devs
That’s a great idea. I wonder if it will make developers consider optimizing their games more.
okay, that takes care of fps, but what about spf?
Should be labeled clearly on the outside of the container of suncream.
This is something gamers wish to have since inception of PC Gaming. And it was always told this cannot be done. That’s why we rely on game specs and tests. I mean we still rely on, but a storefront putting estimated FPS is something they would fear to do. And here we have VALVE (once again) doing the impossible. Very curious to see how this will workout in reality.
Curious about how they’d approach this.
In practice, even with the same system specs and game settings, if you run through a game in a slightly different manner than someone else, it might paint a different performance picture for you than it does for them. The more a game allows free roaming, the more variation there will be in results. I doubt they’ll ask everyone to run a benchmark for each game (and to further that, not every game has a benchmark capabilities built in to begin with).
At least they have the benefit of potentially having huge data sets on their hands, so things would probably even out.
Purely theoretically, it is possible to implement this… But there are a lot of factors that contribute to changes.
It’s harder than they think.
This is gonna make so many users rage 🤣
"Now, DikHamz67, before you leave your fifth negative review for the month, I want you to look here and understand that no one else is experiencing these “sloppy optimisation” problems caused by “lazy devs”.
Your rig is shit.
Go look up some sprite titles."
This is one of those things that after a few years, is going to become a heavyweight feature that every other storefront should have been working to have but for some reason haven’t started yet like Steam Input or WINE/Proton/Linux integration. I imagine in the near future retro-handhelds mostly abandoning Android for Linux and basing their specs and marketing around some analytics done on Steam games and the crowd-sourced game performance data. PS4 is in its 13th year. Blink and next thing you know you’ll be seeing cheap mini handhelds advertising playing vintage PS4 era video games on your bought from AliExpress PSP sized retro gaming handheld. It’ll be advertised like 98% of games released before 2020 have been found to run well on hardware as powerful as this gaming device (*according to Steam user data)
Can it figure out my downclocked card? I can’t run mine at default settings or it crashes. :'(
If I understand correctly it will allow players to input their hardware and fps for games. So unlikely, and even for not modified hardware it will be just an estimation based on what users say.
I predict this will increase a lot of software support required as people start figuring out that their setup is bad for their hardware. Pretty sure I’m not hitting the framerates my hardware could.
Idk how accurate this will be. Fps isn’t stable in games.
It fluctuates pretty dramatically.
Can’t wait for steam to be confused as fuck when it sees my hardware It is gonna use the bringus studio chinese pen statistics for my pc










