Not just the Deck. Having these games work there also means I have an easier time transitioning my desktop to Linux.
Working harder on your game makes it better! Wow!
But seriously, it’s great that Valve is leading the way pushing demand for this.
Wush!
Way to completely miss the message. Which include how user interfaces need to be usable on the small screen, and to make optimizations for lower end hardware and not just focus on mid range and high end.The exception being that if you make a very high end complex game, it may be better to not support Steam Deck at all, because if it doesn’t play well, it shouldn’t pretend to work.
That … that’s the hard work.
No it’s not the hard work, it is about working differently.
Please believe it when a seasoned professional informs you that ingesting user feedback, implementing good UIs, and optimization are all hard work.
Of course it is, but it’s just the focus on how the UI is made that has changed, that does not inherently make it harder. It just changes some of the design goals.
I have fucking made UI’s from scratch in assembly on a pixel basis, that were better than a lot of the crap we see today.
Just about nobody out there is focusing on making a steam deck optimized game right out the gate. They build a full game, then they go through and try to optimize/update ui for smaller screens. That’s additional work, on top of an already hard task of making a good game.
Sounds pretty stupid if you don’t know which platforms you want to target from the beginning.
If development really is that random and poorly planned, they are making extra work for themselves due to poor planning more than because they chose to support the Steam deck.
I bought a steamdeck new with free shipping and taxes for $320 USD on black friday. I mean at a price like that I doubt there making much of a profit but I still say I support Valve & the open source community.
It sets a baseline performance target that is really low. It’s an integrated GPU laptop that’s not close to high end integrated GPUs anymore. Makes your potential audience pretty much the whole of the steam userbase rather than the like RTX 3060+ userbase
Textbook example of accessibility benefitting everyone and not just the ones who need it.
As mentioned in the article, supporting the Steam Deck greatly helps with UI/UX, but also potentially with optimization. Especially in 2025, with all bigger releases requiring workstation CPUs, 64GB of RAM and GPUs from fhe future, this is very much needed.
Well, that’s the last excuse I needed. Time to finally buy Witchfire.
I was looking at the 1tb 32gb ram Legion Go 2. $1300. I couldn’t believe the price. Does the 700$ steamdeck have 32gb ram?
Why would you need 32gb of ram tho
zramctl -f -s 16Gfor shits and giggles?
No, it has 16.
that game is brutal







