Trying it out in Shadows of Doubt right now, took performance from an unstable 25-31 fps to 61-71 fps with I set on performance mode and x2 fps. Don’t really notice input lag.

It’s not on the decky store yet, so you have to download the extension zip manually.

Here’s the extension github with full instructions and details.

Basically you’ll:

  1. Install the plugin. Once it’s on the decky store you can install it from there, but in the meantime do this:

    • Download the .zip from the release page
    • In Game Mode, go to the settings cog in the top right of the Decky Loader tab
    • Enable Developer Options
    • In the new Developer tab, select “Install from zip”.
    • Choose the “Lossless Scaling.zip” file you downloaded (likely in the Downloads folder)
    • If it does not show up, you may need to restart your device
  2. Purchase and install Lossless Scaling from Steam

  3. Open the plugin from the Decky menu

  4. Click “Install lsfg-vk” to automatically set up the compatibility layer

  5. Configure settings using the plugin’s UI controls:

    • Enable/disable LSFG
    • Set FPS multiplier (2-4) Note: The higher the multiplier, the greater the input lag
    • Enable performance mode - Reduces gpu load, which can sometimes majorly increase FPS gains
    • Adjust flow scale (0.25-1.0)
    • Toggle HDR mode
    • Toggle immediate mode (disable vsync)
  6. Apply launch commands to the game you want to use frame generation with:

    • Option 1 (Recommended): ~/lsfg %COMMAND% - Uses your plugin configuration
    • Option 2: Manual environment variables like ENABLE_LSFG=1 LSFG_MULTIPLIER=2 %COMMAND%
  • morgan423@lemmy.world
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    1 year ago

    So I’m 0-1 so far (Samsung-screened SD OLED). Tried Baldur’s Gate 3 with a large variety of settings, it either crashed upon boot or booted with no video.

    I know it’s a DX11 game so it rarely agrees with tools like this, but I was hoping, lol. If I try anything else, I’ll edit this same post so as not to take over the thread.

    EDIT: OMG. Make that 1-1. It was user error, I’d accidentally slid the files into the folder next door instead of the plugins folder.

    After fixing it, I booted it up and… WOW. I already had BG3 set to 720p Balanced, after doing the x3 multiplier (because who cares about input lag in this game) I’m now up into the 75 to 90 FPS range.

    This is absolutely NUTS, I’ve never consistently gotten more than 30 on the Deck on this game. What a game changer, at least for non-action games. Will have to see how bad the input lag feels on action titles, but just speeding up modern/slower RPGs alone is a big, big thing.

  • morgan423@lemmy.world
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    1 year ago

    Thanks for the heads up!

    I have a couple of RPGs where I have zero concern on input lag, but they could definitely use a frame boost. I’m going to give this a try today. 😀

    • Yttra@lemmy.world
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      1 year ago

      No, they’re still all awful, lossless scaling especially, but:

      a) Nvidia simps have fewer excuses to support Corpo #1 over Corpo #2 now and

      b) people using lossless scaling often have either weaker hardware or lower standards in the first place

    • Fubarberry@sopuli.xyzOPM
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      1 year ago

      It depends on the game, framegen techs, and your base fps.

      It can be a great way to squeeze more performance out of a game in some circumstances, but it’s a big problem when games like MH:Wilds rely on it to meet an acceptable fps at all.

        • MentalEdge@sopuli.xyz
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          1 year ago

          I don’t know about anyone else, but the reason I say stuff like “fake frames, real flames” about nvidia, is that they include framegen in their performance stats.

          As if it’s a tech that boosts actual performance. They use it to lie.

          When they say “this card is twice as powerful as last gen” what they really mean is, it is exactly the same, but we turned on 2x framegen. Nevermind that there’s no reason you couldn’t do the same on the last gen card.