Gaming enthusiast, writer, artist, and social media ronin. Current denizen of the Dork Web, aka federated media. Doesn’t play well with others.

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Joined 3 years ago
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Cake day: June 16th, 2023

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  • Typically, the M30 by 8BitDo. It’s the most like the Sega Arcade Pad and the Sega Saturn controller that I used to use back in the 1990s. I have a TON of game controllers and thus a ton of options for playing games, but that’s what I use the most. If I’m feeling especially fancy, I’ll break out a joystick like my MadCatz Street Fighter IV stick (modified with hair-trigger Sanwa buttons), a modified Hori PS fighting stick, or the ridiculously small Street Fighter II Champ joystick released by Numskull. (I think it was Numskull. I don’t really remember, honestly.)













  • It flopped. It adds mystique to the system, since so many did not play it when it was actively supported. You see this a lot with game systems that crashed and burned… the Turbografx-16, the 3DO, the Nuon, and one of Sony’s rare bombs, the Playstation TV.

    Like NBC used to say, “if you haven’t seen it, it’s new to you!” That’s doubly true for game systems. People want to know what they missed.


  • That’s where I currently draw the line. Unfortunately, there’s a perception that obsolete is not necessarily retro. Typically, a machine that was just abandoned (ie the Xbox One) is not considered fashionably retro… just old.

    Things were a lot easier back in the 1990s where the line was more easily drawn. Everything before the video game crash was retro; everything after was modern. But time marched on and the 21st century arrived, and the rules changed. Now even game systems with polygons are retro! Now even game systems with hyper-realistic graphics, like the Xbox 360, are retro! I feel like Danny Glover. I’m getting too old to keep track of this shit.