• AwkwardLookMonkeyPuppet@lemmy.world
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    2 years ago

    As someone who lived through that era, let me tell you, the gameplay graphics were never a disappointment. In your mind they looked as good as graphics today. The only thing I can remember being disappointed about was the Nintendo Powerglove. Man, what a collosal, non-working, over hyped advertising lies, piece of shit that thing was!

    • ipkpjersi@lemmy.ml
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      2 years ago

      Nah there were definitely games that had disappointing graphics relative to what I was expecting lol

      Although it’s true, we generally were more forgiving about graphics back then than we are these days.

    • stupidcasey@lemmy.world
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      2 years ago

      But if you would have saved it until today you could resell it foe a whole $25 more (of course accounting for inflation it’s actually $105 less)

      …

      Wait is that true? Did a rare Nintendo product depreciate in value???

    • kalpol@lemmy.world
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      2 years ago

      The game in the example is Bad Street Brawler which is every bit as terrible as portrayed. I have it somewhere still. Could never get past like thr second level.

    • KazuyaDarklight@lemmy.world
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      2 years ago

      Back in the day, deep down you knew what you were really getting. I’m a little annoyed these days when indie games use marketing visuals that look like they could be in-game for a modern title and then it’s all pixel art style. I get that you don’t make a pixel art poster, but in that case, go all-in on an art cover don’t let it be mistaken for game graphics.

  • rozodru@lemmy.world
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    2 years ago

    I remember renting Phalanx just because of the box. like “why’s this old man playing the banjo?” then you look at the back and it’s a friggin space shooter. I had to rent it.

      • rozodru@lemmy.world
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        2 years ago

        yeah after posting this I read the story on Destructoid about it. It worked. it was a meh game but the only reason I wanted to play it was because of that box.

  • kalpol@lemmy.world
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    2 years ago

    Holy crap that’s Bad Street Brawler. I have this game still. It’s straight up the worst game I’ve ever played.

  • Soleos@lemmy.world
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    2 years ago

    I 💯 went through this disappointment. I used to also love looking at a game’s concept art because they always looked so much cooler and atmospheric than the game. I remember the inflection point clearly. I was playing Mass Effect 3 and walking around the citadel wards/docks, with it’s beautifully detailed textures, evocative colours, and painterly lightshafts, feeling absolutely enthralled, and thinking “Holy shit, they’ve finally done it, the gameplay looks better than the box/concept art.”

  • lunarul@lemmy.world
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    2 years ago

    My games were all pirated. Covers had a handwritten list of all games on the cassette (and later CD). The first legit game I’ve ever seen was Mortal Kombat Trilogy and I remember being taken aback by the waste of using a full CD for a single game (iirc the game used just 30 MB of space on that CD).

    • Kelly@lemmy.world
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      2 years ago

      10s of MB software with the rest of the disc as CD audio was standard for the time.

      Even with those constraints PS had noticeable mid-battle lag as it loaded in animationss.

  • iAvicenna@lemmy.world
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    2 years ago

    but all the fun is taking the game graphics and transforming it in your head to resemble the cover art

  • MellowYellow13@lemmy.world
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    2 years ago

    You miss half the fun then, the imagination in your head of transforming the graphics into whatever you want. And then gameplay is the most important