I’ve mostly done joy sticks.

  • n0xew@lemmy.world
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    3 years ago

    Age of empires II, I’ve cleared a few campaigns with it! Left pad as mouse region on bottom left icons, right pad as mouse.

      • n0xew@lemmy.world
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        3 years ago

        To give context I was never a good competitive player, so I’m talking about casual play. I think I’m slightly less responsive than mouse+kb, but playing on the train is just a blast!

        I also had to bind other buttons to improve response time:

        • dpad down to go to last notification
        • dpad to cycle between forums
        • dpad eight for inactive villagers, left for army

        Then Right Joystick is a radial menu to go to 6 groups. A is select all on screen. On top of that, I binded shift to L1 (the bottom left palet) which can be user in combination of most other buttons I binded: e.g. create 5 units, assign to group, select all inactive villagers etc…

        I went through the William Wallace campaign to tune my conf, but I find it pretty good now!

  • nycki@lemmy.world
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    3 years ago

    right pad for mouse, left pad for hotkeys, all the way. Great for games that use the entire left half of the keyboard.

  • Macaroni_ninja@lemmy.world
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    3 years ago

    The right one as mouse, in RPGs, mostly isometric ones without gamepad support. Currently Pillars of Eternity 2. Works surprisingly well.

    Also the left one I started using for virtual menus in games where I need to use lots of quickslots and/or abilities. The customisability is awesome, you can even add little icons to show what each menu item represents.

  • marlowe221@lemmy.world
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    3 years ago

    Turn based strategy games. Especially 4X games like Civilization or the Master of Magic remake.

  • Eggyhead@kbin.social
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    3 years ago

    There’s a community profile for Monster Hunter rise that maps the quick access wheel to the right touch pad really well. I wish I could do whatever that guy did but for world as well. It’s really useful.

  • Olhonestjim@lemmy.world
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    3 years ago

    Ixion seems to require them. It’s playable on Steam Deck, but probably much easier on PC with a mouse.

    I’m curious how people use the 4 buttons on the back. My ring and pinkie fingers can just barely press them.

    • Fubarberry@sopuli.xyzM
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      3 years ago

      My fingers naturally rest on the back buttons, and I find them really easy to use. I usually have them set to mirror the face buttons for shooters (so I don’t have to take my finger off of the right stick to jump/reload/etc). In some other games I have them set as dpad buttons (Elden ring for example) to swap gear and use items.

      Finally I don’t like button mashing, so in games where you have to mash a button I will often set the back buttons to be turbo buttons, where I can hold to spam a key.

  • kilgore@feddit.de
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    3 years ago

    Using them currently for Against the Storm. Way easier than moving the cursor around with the joystick.

  • Zahtu@feddit.de
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    3 years ago

    Mom’s for mouse movement (right) and function buttons via radial menu (left). Works surprisingly well on GW2 and TurtleWoW

  • lordnikon@lemmy.world
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    3 years ago

    star trek: starfleet academy

    it’s an old game but setting up the pads to be an action menu. makes that game fun to play in handheld mode. I would say I’m faster with the trackpads than with a keyboard

  • Fubarberry@sopuli.xyzM
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    3 years ago

    Right pad is frequently a mouse, often worth using a trackpad mouse for menu/inventory management.

    The trackpads are huge for PC games with a lot of inputs, but can also be used for communication. There’s a lethal company control scheme that uses the trackpads to 1-click type the console commands to navigate to moons/view players on monitor/etc. I have a Deep Rock Galactic profile that uses the left trackpad as a mini keyboard to type “r”, “gg”, “wait”, and a few other frequently used communications.

    In any games that support quicksaving I usually have some quicksave/quickload options in a menu on the left trackpad.