

Ok, that’s pretty exciting! I’ll have to make a ton of room on my steam deck though lol
If you’re snooping here, you gotta calm yourself down.
Ok, that’s pretty exciting! I’ll have to make a ton of room on my steam deck though lol
Well it looks like the price difference also comes with a bigger hard drive, so that helps soften that blow a bit. But TIL, I wasn’t aware of variable pricing based on device performance.
That sounds pretty in line with licensing costs for windows
Not super Nintendo, but in my opinion the best game based on a movie for any console is probably GoldenEye: 007 on n64
Would this be better or worse for battery life?
It’s about the data. It’s always about the data.
Yeah I’m not going to hold my breath. They might just add the EA app back in after an update.
Tbh, part of being steam verified requires booting directly into the game and not going to a launcher for the game. So this does get them over that hump.
I’m happy the options are still available at least, as somebody who’s currently using my steam deck to play Fallout 4 at 1080p on a TV, I need to be able to modify the settings when moving between playing on the device and on a TV.
Yeah I’ll be picking this one up.
I almost feel like making shitty mspaint versions of popular Nintendo game box art and upload them to steamgridb to use unironically for my library.
I’d hope so. It ran fine before.
The game looks to be a vampire survivors clone. Nothing wrong with that, just wanted to provide context to those who didn’t click through to the article. But lots of good information about using the steam deck for development.
Should be an extension called Power Tools.
Once you have that installed, you’ll have to disable smt. Each time you go to start the game. It does not save the settings, and reverts back once the game is closed.
Tears of the Kingdom on Yuzu still only runs at 20fps most of the time. But it’s honestly not that bad, still quite playable. Super Mario Wonder on Yuzu also seems to run flawless if you disable SMT using Power Tools through Decky.
I find that the steam version of retroarch doesn’t have near the core selection as the flatpack version
Yep that’s my reasoning too… I got some games I’ve always wanted to try, but I know my friends on steam would never let me hear the end of it.
Yeah that’s pretty typical for the LCD model. It’s honestly not too bad when you have content playing that fills the whole screen, and it always looks way worse in a very dark environment.
Mine is like this, but it doesn’t really bother me too much. I’m usually playing in a well lit room though.
Already using Moonlight and sunshine so half the work is done for me. You just made my day, thank you!
Edit: Had to update my version of Sunshine, but once I did that, this did the trick. Thanks again!
As someone with the OG steam deck, and an HDR TV that my main PC and PS5 are hooked up to, I have issues all the time when streaming HDR content to the non HDR display on the steam deck. It tries to convert the image to standard dynamic range, but just blows out the whites and crushes the blacks. I always gotta remember to turn HDR off on my PC before streaming, but it would be really nice not to have to do that.
HP typically makes garbage nowadays, so I dunno how many people are clamoring for them to make a handheld.