The games I have for my grandma are: Tetris DX, Mario’s Picross, Pokemon Yellow, Super Mario Bros Deluxe, and Legend of Zelda: Link’s Awakening DX.
This made me want to be nine years old and going on a long trip again.
The games I have for my grandma are: Tetris DX, Mario’s Picross, Pokemon Yellow, Super Mario Bros Deluxe, and Legend of Zelda: Link’s Awakening DX.
This made me want to be nine years old and going on a long trip again.


Looks like someone decompiled it and compared it to RTEMS code.
What I don’t get is that RTEMs appears to be dual licensed, with one being under BSD… So they would just need to attribute somewhere and then they would be fully compliant.
Maybe the bigger picture is more complicated than that though.
They used to run a lot of these types of ads in Viz magazine back in the day. Good times.


Kind of love this tbh


Interesting. On one hand the 2DS wasn’t terribly well received. On the other hand, making the screen full size instead of unnecessarily adding chrome to divide them might be exactly the design change the 2DS needed.


Such a gem… Oh go on then, I will revive my dosbox and play it all evening. You’ve twisted my arm :-P


My first FPS and an excellent one. Sooo many hidden rooms and insane enemies.
Apogee was on fire during that whole era
OMG Apogee. Blake Stone, Secret Agent, Halloween Harry … So many great memories.
Never did quite get that sound blaster 16 driver working with all of them though!


Me, to my wife, after three months of playing Celeste: “I think she might be gay”
Game totally wooshed me

I guess the question is: what are you generating where this is a possibility of overlap within the de facto resolution? I can’t see filesystem writes needing this level of (nanosecond) accuracy within my lifetime, but happy to be corrected.
Feels borderline YAGNI, but also curious if there are real usecases for this. If there are I expect they are related to low level build activities and not high level I/O operations.
“Ken sent me”