

It was the Gamecube for me. I was like, “How the hell can a recent game like Metroid Prime be ‘retro’?” and then I realized if the game was a person It’d be old enough to drink… and then it got a remaster right after that realization.


It was the Gamecube for me. I was like, “How the hell can a recent game like Metroid Prime be ‘retro’?” and then I realized if the game was a person It’d be old enough to drink… and then it got a remaster right after that realization.


I’m holding off on buying this until I clear some stuff in my backlog (and hopefully getting the game at a deeper discount).
However from the videos I’ve watched my only criticism is that some of the games look rather complex and would benefit from supplying more information than a small blurb and a controls page. I wish UFO 50 had taken a page from Retro Game Challenge and had some in-universe game manuals and magazines. Still, since I’m planning on buying it at some point obviously not a deal breaker.


Lol this wasn’t patched?
From this video it looks like they patched climbing down a invisible ladder, but I guess they never patched going up a invisible ladder.


It’s so nice to see a developer doing this rather then going the “Here’s a updated version of the game! Also we’re removing access the originals so it’s the only version available now.” route.
I dunno, while (most of the time) I liked chatting with people in MMORPGs when it came to quests or raids it really quickly broke down. It always seemed to end up being a game of “Oh Bob’s gonna be here in fifteen minutes we just gotta wait” or “Fred’s just fucked up his role and now we’re looking at a party wipe”.
IMO as a chat room most MMORPG’s work fine, or as a casual hang out with friends they’re fine too. But when you get to “You need 10+ people to do this dungeon” they really stopped being fun.