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The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 years ago

How hard could it be?

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How hard could it be?

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The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 years ago
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  • Wilzax@lemmy.world
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    • dejected_warp_core@lemmy.world
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      2 years ago

      Especially these days. Current-gen x86 architecture has all kinds of insane optimizations and special instruction sets that the Pentium I never had (e.g. SSE). You really do need a higher-level compiler at your back to make the most of it these days. And even then, there are cases where you have to resort to inline ASM or processor-specific intrinsics to optimize to the level that Roller Coaster Tycoon is/was. (original system specs)

    • Valmond@lemmy.world
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      Yep but not if you write sloppy C code. Gotta keep those nuts and bolts tight!

      • Wilzax@lemmy.world
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