Honestly, a bit surprised by this. It wasn’t even on Steam. Hopefully switching to an open source SDK will get this back up.

  • @[email protected]
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    71 year ago

    My bet is that Valve doesn’t like it when you reproduce their games using the same name, since both this and TF2 source 2 got hit, but we also got an original portal mod on steam last week, and Black Mesa is a monetized remake of HL1 that exists on steam.

    Hell there are dozens of mods and expansions available directly on steam with their own store page instead of workshop.

    • @[email protected]
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      61 year ago

      Black Mesa also had to change its name one time iirc. It was originally being developed as Black Mesa: Source, and Valve told them to drop the “Source” part.

      Watching Black Mesa development was really neat, because it kept getting delayed, then they stopped updating fans while insisting it was still in development, and we’d all pretty much decided it was never getting finished.

      Then it came finally came out and was so good Valve let them license and sell it.

    • Schrodinger's Dinger
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      31 year ago

      Valve has stated that they are okay with people making mods using their property, as long as they either openly state that they are not Valve, and do not use Valves IP in their names unless they ask for permission by Valve, which they will give in many cases. They are more strict when it comes to commercial games using their IP, of course. I think in the case of Portal 64 though, it definitely has to do with Nintendo’s ridiculously over the top protection of their copyrights.

    • @[email protected]
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      21 year ago

      Black Mesa was also limited by valve in some minor ways

      I remember being at PAX East in 2019 before COVID, and they had a booth there. They had big box copies of Black Mesa which I thought was really cool, I wanted to buy one just to have on display. But they said valve actually said they weren’t allowed to sell them. It was only for a promotional purposes at the booth.